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Google chrome for mac retina
Google chrome for mac retina









google chrome for mac retina
  1. #Google chrome for mac retina android#
  2. #Google chrome for mac retina pro#

Development speed is also faster now that all of the tests for Chrome for iOS are available to the entire Chromium community and automatically run any time that code is checked in.

google chrome for mac retina

Today, that upstreaming is complete, and developers can compile the iOS version of Chromium like they can for other versions of Chromium.

#Google chrome for mac retina pro#

This week the folks at Google are bringing on the version of Google’s Chrome web browser that MacBook Pro with Retina display. Given Chrome’s commitment to open-source code, we’ve spent a lot of time over the past several years making the changes required to upstream the code for Chrome for iOS into Chromium. Google Chrome 21 stable download for Retina MacBook Pro released. That created some extra complexities which we wanted to avoid placing in the Chromium code base. For Chromium, this means supporting both WebKit as well as Blink, Chrome’s rendering engine for other platforms. This also means that third-party developers on iOS have a new “starting point” for developing their own browsers, similar to Opera on macOS.ĭue to constraints of the iOS platform, all browsers must be built on top of the WebKit rendering engine. Rather, Google explains that the speed of developing new versions of Chrome for iOS will be accelerated since tests can now be run with the entire Chromium community. Now that it is complete, developers can compile an iOS version of Chromium just like they can on other platforms.Īs for what this means for Chrome users, there won’t be any major changes on the surface. However, Google and the team behind Chrome didn’t want to give up its commitment to open-source code, and has spent time over the past few years making the changes required to bring the code from Chrome for iOS into the Chromium code base. This is because of Apple’s constraint on browsers on iOS, requiring all of them to run on WebKit.ĭue to that, Google kept the iOS version out of Chromium since adding it would require the code base to support both rendering engines which, as you might imagine, would make things extra complicated.

google chrome for mac retina

However, that’s changing today as Google has announced that the code for Chrome on iOS has been moved into the Chromium open-source repository.Ĭhrome for iOS has always been kept separate due to the fact that it relies on the WebKit rendering engine rather than Google’s Blink engine. Following that, only the iOS version of the browser wasn’t open-source.

#Google chrome for mac retina android#

Since its launch, Google’s Chromium project has been a desktop-only matter, but that changed in 2015 with the addition of the Android version.











Google chrome for mac retina